Tuesday, May 24, 2022

Sudowoodo Dance and Bulbasaur Attack Animations

 This week I did the only animation for Sudowoodo that we'll have, his dance. I also did Bulbasaur's attack, razor leaf. He almost has all the final passes on his animations!






Thursday, April 21, 2022

Squirtle Animations

 As promised, I finished the squirtle animations once the rig was updated. I'm happy with how these came out, but I hope the rig gets updated this summer so the tail can handle more ROM animations; tail whip is supposed to have the body turn around and the tail shake towards the opponent.




Tuesday, April 19, 2022

Animations for Bulba and Charmander

 The last two sprints I've worked on these animations and animations for Squirtle which I'll upload shortly! Ember was tweaked, and the walk for bulbasaur was added. We're starting to round everything out!







Wednesday, March 16, 2022

2D Portraits for Pokemon VR

 This week I finished up some in progress 2D stuff from the beginning of the semester, and started on more portraits for our credit scene. I also started a quad walk for bulbasaur but it's not ready to show off yet!

Also here's the link to my unreal forum post for this week. 

https://forums.unrealengine.com/t/fieavr-pokemon/505195/12?u=leahclemur






Monday, February 28, 2022

Charmander Animations on Updated Rig

This sprint I worked on updated versions of charmander's attack and player-interaction animations.




Tuesday, February 1, 2022

Professor Animations for Pokemon VR

 This week I focused on pushing out the first proxies of some animations that will hopefully make certain aspects of our VR experience easier to understand! I created a wave to get the player's attention, and a point to indicate the player should approach and do something nearby. The mixamo rig breaks when the elbow is bent because of auto-weight-painting, but we hope to fix that as soon as the professor's rig is finalized.




Monday, January 24, 2022

Pokemon Posters Progress

 I'm working on a series of 6 illustrations to decorate the walls in our VR experience so we don't have blank walls! This is the first, a work in progress, of Officer Jenny!




2D Poke-Portraits & Squirtle Battle Animation changes

 This week I had to go back into squirtle animations and nerf his movement a bit so it wasn't so extreme during battles. I had to do thi...