This week we got to take our maya scenes into UE5 and really experiment with our rendering and animation capabilities in the engine. It was fun learning something new!
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2D Poke-Portraits & Squirtle Battle Animation changes
This week I had to go back into squirtle animations and nerf his movement a bit so it wasn't so extreme during battles. I had to do thi...
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This week we were tasked with looking at 3-point lighting and then rendering it ourselves. The top is my reference, the bottom is my paintin...
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This week we worked together to build a collage telling the story of how the game will look and feel, and what common images would be in th...
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Edit: I figured out what was going wrong and fixed it, I missed a few value changes and such but I've got more of an understanding on ho...
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