This week we got to take our maya scenes into UE5 and really experiment with our rendering and animation capabilities in the engine. It was fun learning something new!
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2D Poke-Portraits & Squirtle Battle Animation changes
This week I had to go back into squirtle animations and nerf his movement a bit so it wasn't so extreme during battles. I had to do thi...
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The last two sprints I've worked on these animations and animations for Squirtle which I'll upload shortly! Ember was tweaked, and ...
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This week we focused on how to set images apart with only greyscale value. It was a fun exercise!
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This week I had to go back into squirtle animations and nerf his movement a bit so it wasn't so extreme during battles. I had to do thi...
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